RTS Terrain Pipeline

This is the pipeline we used for generating our terrain during our real time strategy game project Illgresi.
The main work I did was creating a terrain chain inside World Machine and the process for generating splatmaps inside Maya.

Rts - world machine node network

RTS_TerrainPipelinePres

RTS_TerrainShootInGame

Illgresi_02

Illgresi01